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[Multimedia programComputer2

Description: 计算机动画与游戏设计2-二维动画软件介绍及关键帧动画-Computer Animation and Game Design 2- 2D Animation Software Introduction and Key Frame Animation
Platform: | Size: 95232 | Author: xuzhenfei | Hits:

[Button controlmaps

Description: A 2D map editor for handling static game maps(A 2 d map editor for handling static game maps)
Platform: | Size: 303104 | Author: 唐婷婷 | Hits:

[Game ProgramZeroBraneStudioExample_xlua-master

Description: ZeroBrane Studio 是一个轻量级的Lua IDE。拥有代码提示、语法高亮、远程调试、代码分析、调试等功能。支持多个 Lua 引擎 (LuaJIT, Löve 2D, Moai, Gideros, Corona, Marmalade Quick, MobileLua, GSL-shell, and others). 它是基于 Estrela Editor.用Lua开发的,用到了lua socket、WxWidget等。 可以很好的结合cocos2d-x做游戏开发。调试、代码提示都可以完美的解决。(ZeroBrane Studio is a lightweight Lua IDE.Have the function of code prompt, syntax highlighting, remote debugging, code analysis, debugging, etc.Support multiple LuaJIT engines (LuaJIT, Lö ve 2D, Moai, Gideros, Corona, Marmalade Quick, MobileLua, gsl-shell, and others). It is based on the Estrela Editor, and USES Lua socket, WxWidget, etc.You can do game development with cocos2-x.Debugging and code tips can be perfectly solved.)
Platform: | Size: 26932224 | Author: RainSimpel | Hits:

[Game Programarea 2d complete game

Description: unity引擎开发的一款经典的拼图游戏,现在分享下,感兴趣的快点来下载吧(Unity engine development of a classic jigsaw puzzle, and now share, and interested to hurry to download it!)
Platform: | Size: 27616256 | Author: onedaywang | Hits:

[OtherBomberMan-LC

Description: 使用unity开发的2D炸弹人小游戏。不支持联网。(2D bomb Bomber game developed by unity)
Platform: | Size: 50189312 | Author: nicky880 | Hits:

[JSP/JavaSanke

Description: 贪吃蛇游戏创建三个模块,分为Map,Sanke,Gui。Map类应用二维数组实现地图布局。Snake类主要运用GUI中监听Button按钮的颜色变化,来实现舍得移动和捕食。并在地图中随机出现食物。Gui通过键盘监听器使得蛇移动方向。此次项目让我感受到编程的乐趣!(Snake game to create three modules, divided into Map, Sanke, Gui. Map class uses 2D array to realize map layout. Snake class mainly uses GUI to monitor the Button button color change, to achieve willing to move and predation. And random food on the map. Gui moves the snake through the keyboard monitor. This project makes me feel the fun of programming!)
Platform: | Size: 2048 | Author: 十元 | Hits:

[Process-Threadxkri05

Description: A 2D map editor for handling static game maps()
Platform: | Size: 303104 | Author: ehftfiv | Hits:

[OpenGL programSDL入门教程

Description: SDL 是Simple DirectMedia Layer (简易直控媒体层)的缩写。它是一个跨平台的多媒 体库, 以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了2D 图形帧缓冲( framebuffer )的接口, 以及为OpenGL 与各种操作系统之间提供了统一的标准接口以实现3D 图形。从这些属性我 们可以看出, SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。(SDL is the abbreviation of the Simple DirectMedia Layer (simple direct control media layer). It's a cross platform multi - medium A body library, which is used to directly control the interface of the underlying multimedia hardware. These multimedia functions include audio, keyboard, and mouse (event), game rocker, etc. Of course, the most important thing is to provide an interface to the 2D graphics frame buffer (framebuffer). And provide a unified standard interface between OpenGL and various operating systems to implement 3D graphics. From these attributes I As you can see, SDL is basically thought to be a multimedia library that is developed at the core of computer games.)
Platform: | Size: 202752 | Author: donggua209 | Hits:

[ComboBox0673974

Description: A 2D map editor for handling static game maps()
Platform: | Size: 351232 | Author: iontayhment | Hits:

[DocumentsPath-finding Algorithm

Description: 在3D游戏环境中,使用具有2D图层的A *算法执行寻迹或图形遍历。 然而,在3D虚拟环境或空间中,使用2D层的A *算法是有限的。 因此,有必要使用在3D游戏环境中使用3D图层的算法。 这项研究表明,3D A *算法可以比在3D游戏环境中使用2D图像的A *算法更快地配置两个节点之间的路径。(In a 3D game environment, pathfinding or graph traversal is performed using the A* algorithm with 2D layers. However, in a 3D virtual environment or space, A* Algorithm that uses 2D layers is limited. Therefore, it is necessary to use an algorithm that uses 3D layers in a 3D game environment. This study shows that a 3D A* Algorithm may configure the path between two nodes faster than an A* Algorithm that uses 2D layers in a 3D game environment.)
Platform: | Size: 572416 | Author: WangYiMing | Hits:

[OtherTafangGame

Description: 本游戏要守的城池有自己的血量,通过铸造___箭塔____阻挡不断侵袭的巨魔,城池血量为__零__时守城游戏失败。 欢迎界面由_两_张动态图片组成。 在主界面中单击音效设置按钮,可以对游戏中的_背景_音乐以及__炮塔__音效等进行设置。 在主菜单中单击__积分榜__按钮,进入游戏的积分榜界面. 本游戏采用__用手__拖动放置箭塔,在有__树木公路___的地方不准放箭塔,在可以放箭塔的地方系统将会以__红色的圆圈__提示玩家此处可以放箭塔。 本游戏采用__2.5D___的游戏开发技术,相比2D有一种立体的感觉。(This game is to keep the city have their own blood, by casting ___ tower ____ blocking continued invasion of trolls, city blood was __ zero __ when defenders the game failed. The welcome screen consists of _ two _ a dynamic picture. Click the audio button set in the main interface, can be in the game _ _ background music and sound set __ __ turret. In the main menu, click __ table __ button to enter the game table interface. The game uses __ tower placed by hand __ drag, put jianta in __ highway ___ where trees are not allowed, will be in place a system can be put in the tower to __ red circle __ tips here can put jianta game player. This game uses __2.5D___'s game development technology, and has a stereoscopic feeling compared to 2D.)
Platform: | Size: 16972800 | Author: 森师兄 | Hits:

[Other GamesHappy-chick

Description: unity3d 使用flash动画,可用在移动端(Unity3d uses flash animation)
Platform: | Size: 3507200 | Author: 木华 | Hits:

[Game Programgameobjects-0.0.3

Description: python 封装的game object,方便处理2d向量和3d的转换(this is used to game object, 2d or 3d,build in,easy to write pygame)
Platform: | Size: 27648 | Author: ni8908 | Hits:

[Game Programalien_invasion

Description: Pygame实现的一个2D外星人入侵游戏,实现了记分、游戏等级增加难度增加等功能(Pygame implementation of an 2D alien invasion game, the realization of scoring, game level increases, and other functions to increase the degree of difficulty)
Platform: | Size: 4143104 | Author: 肉松饼 | Hits:

[Othersuperpowers-v4.0.0-linux-x64

Description: Javascript driven 2D/3D cross-platform game engine
Platform: | Size: 44682240 | Author: darkelf42 | Hits:

[OtherBox2D-master

Description: Box2D 是一个用于游戏的 2D 刚体仿真库。程序员可以在他们的游戏里使用它,它可以使物体的运动 更加可信,让世界看起来更具交互性。从游戏的视角来看,物理引擎就是一个程序性动画(procedural animation)的系统,而不是由动画师去移动你的物体。你可以让牛顿来做导演(Box2D is a 2D rigid body simulation library for games. The programmer can use it in their game, it can make the object move More credible, making the world look more interactive. From the point of view of the game, the physical engine is a program animation (procedural Animation) the system, not the animator to move your object. You can get Newton to be a director)
Platform: | Size: 3473408 | Author: 布雷达 | Hits:

[OpenGL programOpenGL

Description: 简单的贪吃蛇游戏基于opengl开发,使用2D像素去显示和绘制(The simple Snake game is based on OpenGL development)
Platform: | Size: 7624704 | Author: bigBUG | Hits:

[OS program985473

Description: A 2D map editor for handling static game maps()
Platform: | Size: 351232 | Author: Zbocaa | Hits:

[DirextXTile Dynamic Scrolling Demo

Description: 2D游戏下,实现如何使用动态滚动游戏背景(showing how to use dynamical scorlling game background.)
Platform: | Size: 4543488 | Author: NiP-ahl | Hits:

[Game Programsrc

Description: 纯java实现的《梦幻西游》风格的回合制RPG游戏 JavaXYQ是使用纯java实现的一个2D回合制RPG游戏,大部分资源来自《梦幻西游》,类似梦幻西游玩法、风格(JavaXYQ is a 2-D round RPG game implemented in pure java. Most of the resources come from Dream Journey to the West, which is similar to Dream Journey to the West.)
Platform: | Size: 206848 | Author: 慕容退费 | Hits:
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